Super Mario World SNES Review
The Mario franchise always springs to mind when thinking of the gaming all time greats.
Having now sold over 250 million copies this game is a huge part of why.
As a child this was the first taste I really had of Super Mario.
I was soon to fall in love with the fascinating worlds of the Mario universe and adventures the plump plumber would have.
To follow these I would have to go backwards and forwards through the Nintendo consoles.
The game itself has achieved cult status and there are many references to it even in modern pop culture.
Switch the SNES on and it is the (soon to become unforgettable) music that resonates through the eardrums.
If you close your eyes and think about it you can probably hear it in your head too.
After the initial melodic joy has settled slightly it is the amazing colour pallet that strikes you next.
As a child, or as an adult, the assault on the senses that is just the opening screen sets you up for an unforgettable journey.
Okay so we are off and running and one of the first things we come across is the almost illuminous green Yoshi.
Man's best friend, a lot like a dog..
...
except of course that he is a dinosaur.
As the game glides on Yoshi starts to appear in different colours, each one offering a different power.
Like the blue Yoshi with the power of flight.
This was Yoshi's first outing in any of the Mario games and what an impact he has had on us.
The game progresses with a rhythmic yet enchanting sequence consisting of completing levels, finding switch palaces, getting to the end of world castle and defeating the mini Bowser.
However it is by no means monotonous and far from boring.
The thing that set this game apart from so many as a child was the ability to save the game.
When you consider this game consisted of 98 levels this feature was a necessity.
No other game I had played at the time had done this, so to me this was amazing.
It felt like a true adventure and this kept me coming back.
Every step I took wasn't wasted because both Mario and Yoshi remembered it with me.
Another feature of the Super Mario world game is at the end of level.
Instead of the usual flagpole ending there is a ribbon breaking ceremony in which Mario must jump through a ribbon that moves up and down.
Hitting the top of this will give you 100 points and open a special mini game with rewards to be had by the winner.
If not you can tally the points up over levels to reach that magic 100 points.
The game holds other little features and puzzles that must be solved, it's not a simple as do this level move on, do this level move on.
There is a variety of hidden levels including the star road that can take you to Bowser to save the princess in literally no time.
This game holds a special place in many peoples hearts as it was the pack in title for the SNES.
The game has endless playability and some of the more challenging levels, really are just that..
..
Challenging.
This game isn't just a must have for the fact that it is Mario's first outing on the SNES but as its simply just an amazing game.
Realistically you could play this once a year to completion and not get bored with it...
EVER! We rate this game a 10/10.
Get it and so will you! James @NRG
Having now sold over 250 million copies this game is a huge part of why.
As a child this was the first taste I really had of Super Mario.
I was soon to fall in love with the fascinating worlds of the Mario universe and adventures the plump plumber would have.
To follow these I would have to go backwards and forwards through the Nintendo consoles.
The game itself has achieved cult status and there are many references to it even in modern pop culture.
Switch the SNES on and it is the (soon to become unforgettable) music that resonates through the eardrums.
If you close your eyes and think about it you can probably hear it in your head too.
After the initial melodic joy has settled slightly it is the amazing colour pallet that strikes you next.
As a child, or as an adult, the assault on the senses that is just the opening screen sets you up for an unforgettable journey.
Okay so we are off and running and one of the first things we come across is the almost illuminous green Yoshi.
Man's best friend, a lot like a dog..
...
except of course that he is a dinosaur.
As the game glides on Yoshi starts to appear in different colours, each one offering a different power.
Like the blue Yoshi with the power of flight.
This was Yoshi's first outing in any of the Mario games and what an impact he has had on us.
The game progresses with a rhythmic yet enchanting sequence consisting of completing levels, finding switch palaces, getting to the end of world castle and defeating the mini Bowser.
However it is by no means monotonous and far from boring.
The thing that set this game apart from so many as a child was the ability to save the game.
When you consider this game consisted of 98 levels this feature was a necessity.
No other game I had played at the time had done this, so to me this was amazing.
It felt like a true adventure and this kept me coming back.
Every step I took wasn't wasted because both Mario and Yoshi remembered it with me.
Another feature of the Super Mario world game is at the end of level.
Instead of the usual flagpole ending there is a ribbon breaking ceremony in which Mario must jump through a ribbon that moves up and down.
Hitting the top of this will give you 100 points and open a special mini game with rewards to be had by the winner.
If not you can tally the points up over levels to reach that magic 100 points.
The game holds other little features and puzzles that must be solved, it's not a simple as do this level move on, do this level move on.
There is a variety of hidden levels including the star road that can take you to Bowser to save the princess in literally no time.
This game holds a special place in many peoples hearts as it was the pack in title for the SNES.
The game has endless playability and some of the more challenging levels, really are just that..
..
Challenging.
This game isn't just a must have for the fact that it is Mario's first outing on the SNES but as its simply just an amazing game.
Realistically you could play this once a year to completion and not get bored with it...
EVER! We rate this game a 10/10.
Get it and so will you! James @NRG
Source...